LOL hellcats are beyond useless and take too much pop cap. Originally posted by D_loaded:allies get to spam helcat tanks to win If you survive early game in a decent shape, game is rather fair later. ![]() You have to play better, much better than he(l2p, as i said.). In consequence, you have less room for mistakes, than wehr. Using more engies with flamethrowers seems to be a good idea, because their upkeep don't drain as much manpower like in case of riflemen. Losing soldiers is more painfull for the US, than for the Wehrmacht. You shouldn't be able to massacre wehrmacht in seconds with just rifle spam.īut early in the game, when you have in most cases only riflemen, it kinda sucks. Their upkeep is 2 times higher(and even a little more). Volksgrenadier Squad = 22 manpower per man/6.7 Riflemen Squad = 27 manpower per man/14.4 You are generally right about everything, except one: Riflemen aren't so cheap, as they used to be. ![]() Otherwise, perhaps the players who you verse are just better than you and whatever side you are doesn't really make a difference. Their upkeep is slightly higher than that of Wehermact forces, so it works out about the same in the end. Originally posted by Miiiiiiiiiiiiike:Riflemen with BAR's are very good units, able to hold their own against most axis infantry.Īmerican veterancy is also more powerful than Wehermact veterancy, but typically it is harder to get.Īmericans have positives in that their squads are big, cheap and cheap to reinforce.
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